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The Best Queen’s Blood Deck in Final Fantasy VII Rebirth


Are you struggling to defeat the very best card sport gamers in Nibelheim and the Golden Saucer? Then you most likely want the very best Queen’s Blood deck in Final Fantasy VII Rebirth.

The Best Queen’s Blood Playing cards in Final Fantasy 7 Rebirth

Best-Deck-FF7-Rebirth
Picture: Assault of the Fanboy

The technique behind this deck is fairly easy. You need to just remember to will win at the least one lane, and that lane is the one the place you place your Chocobo Jockey. The remainder of the playing cards are right here that will help you to make that occur.

Titan is a robust opener that permits you to assure a spot for Dio. Dio and Area Ranger are there that will help you come again from lanes the place the enemy has an higher hand or to guarantee you that you simply’ll win the lane the place Chocobo Jockey is positioned.

This technique is usually sufficient to make you win the sport by successful a single lane. Nonetheless, if issues begin going south, you may all the time depend on Griffon and Grandhorn to shake issues up and shock your opponent. As quickly as I obtained these playing cards, I used this deck as much as the tip of the sport.

  • Cactuar: This card raises the ability of allied playing cards on affected tiles by 3 whereas this card is in play.
  • Crystalline Crab (2): This card raises the ability of allied playing cards on affected tiles by 2 whereas this card is in play. Seize two of those.
  • Spearhawk: This card raises the ability of allied playing cards on affected tiles by 2 whereas this card is in play.
  • Amphidex: This card prices 1 to be positioned and has an influence of 1. The first time this card is enhanced, it raises its personal energy.
  • Area Ranger: Elevate energy by 1 for one another enhanced or enfeebled allied and enemy playing cards.
  • Zemzelett: This card has a price of two and an influence of 4. It raises energy by 2 for every enfeebled enemy card.
  • Titan: This card prices 2 and has an influence of 5. When performed, it raises place ranks by 2.
  • Chocobo Jockey: If you happen to win a lane the place this card is positioned, improve the factors you achieve from that lane by 10.
  • Dio: Elevate energy by 1 for one another enhanced allied and enemy card.
  • Grandhorn: This card has a price of 0 and an influence of three. It destroys an allied card and replaces it.
  • Griffon: This card has a price of 0 and an influence of 1. It destroys an allied card and replaces it. It additionally provides the ability of the destroyed card to an allied card on the affected tile.



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