C-Smash VRS first launched on PlayStation VR 2 in June final 12 months, a revival of the Japan unique Dreamcast and arcade recreation Cosmic Smash from the early 2000s, morphed right into a compelling block-busting VR racket sports activities recreation by producer-publisher RapidEyeMovers and developer Wolf & Wooden.
With some fairly substantial updates by means of the second half of final 12 months, whe Quest and Pico launch will be capable of roll in the entire updates and new modes which have come to the sport on PSVR 2 since its launch. This features a new infinite mode, co-op play, AI opponents, extra ranges, extra music and extra.
Because of the minimalist artwork fashion, it ought to shift seamlessly to the 2 standalone VR platforms, and include the added freedom of not being cabled as much as a console to free your actions even additional.
Upon its launch for Quest and Pico, C-Smash VRS will characteristic cross-platform world leaderboard, however cross-platform head-to-head and co-op multiplayer won’t be out there till a future replace. That’s a little bit of a disgrace, however contemplating how the sport has been supported up to now, it’s good to see that these sorts of significant updates will proceed.
C-Smash VRS was proper within the operating for our Best Virtual Reality Game award in last year’s GOTYs. In our review, I mentioned, “With the simplicity of squash and block smashing at its core, C-Smash VRS is a virtual racket sport delight. The bat and ball physics are tricky to master, but stick to the easier Zen mode, or play with a friend in multiplayer and co-op, and there’s plenty of joy to be had here.”
Supply: press launch