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A Plague Tale: Requiem patch improves efficiency and provides Steam Deck help


Asobo has launched an replace for A Plague Tale: Requiem throughout Xbox Series X|S, PlayStation 5 and PC, making a couple of focused fixes, specifically to assist optimise a few of the most troublesome efficiency hitches which were highlighted since launch.

There’s a few rebalances enviornment fights, a smattering of fixes for crashes, development blockers, animation bugs and extra, however one of the closely criticised features of the sport since launch had been extreme efficiency drops on consoles when too many rats, results heavy lights and extra had been impacting the sport. Asobo has hopefully been in a position to isolate and make the mandatory tweaks to handle this.

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The sport, nonetheless, continues to be locked to a 30fps body price goal on console – making a 60fps mode for this recreation may very well be a major problem.

Over on PC, the sport is now suitable with Steam Deck, and has additionally added extra visible and efficiency choices to assist customers discover their pleased area.

Right here’s the A Plague Tale: Requiem patch notes from ninth November.

Modifications & Updates

  • Balanced problem in “Nothing Left” and “Dying Sun” remaining enviornment fights.

Optimization

  • Optimized AI, rats, terrain and navmesh to cut back framerate drops and freezing points.

Bug Fixes

  • Mounted HDR points creating crushed highlights (not relevant to Nintendo Swap).
  • Mounted random crashes or blockers that might occur in some chapters.
  • Mounted blockers or animation bugs that might occur throughout some crank interactions.
  • Mounted subject throughout response between Ignifer pot and Odoris in particular instances.
  • Mounted a script subject that might make the pine cones thrown by Hugo in “Under a New Sun” invisible.
  • Improved cart collisions to forestall going out of the map.
  • Mounted minor visible bugs in some chapters.
  • Mounted sudden change of audio language when altering different choices.
  • Mounted minor points in German language.

Patch Notes particular to PC

Modifications & Updates

  • The sport is now suitable with Steam Deck.

Optimization

  • Added new graphics choices to enhance visible and efficiency customizations (Body limiter, Decision optimizer, SSAO, DOF, Display House Shadows, Movement Blur).
  • Improved auto setting graphic profiles to higher match PC configurations.

Bug Fixes

  • Mounted specular flickering points with DLSS.

A Plague Tale: Requiem is a unbelievable sequel to one of many shock hits of the final technology. Going unique for the brand new technology allowed Asobo to actually push the boat out with the sport’s scope and visuals, whereas weaving a equally emotional story. In our A Plague Tale: Requiem review, Nic stated:

“A Plague Tale: Requiem gave me the chills. The graphics, sound design and writing are all phenomenal, and the gameplay is fantastic. There are a few issues with sneaking sections feeling samey, the puzzles being a little too easy, but these are forgivable for just how excellent Amicia and Hugo are as characters. If you enjoyed the first game, or you’re just looking for something narratively compelling, Requiem is the game for you.”

Supply: Focus Forums

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