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Cities: Skylines 2 DLC delayed as Colossal Order prioritise efficiency fixes


Cities: Skylines 2 developer Colossal Order has introduced that they’re delaying deliberate premium DLC whereas they proceed to work on optimising and fixing their lately launched metropolis builder and administration sim, in addition to placing a precedence on getting mod assist added in.

Which means for many who have purchased the Growth Move for post-launch DLC, the brand new anticipated timeline for releases are as follows:

  • Asset Pack launch – Q1 2024 (initially deliberate for This fall 2023)
  • Creator Packs – Q2 2024 (initially deliberate for Q1 2024)
  • Medium Growth – Q2 2024 (no change)

What’s not presently clear is when the subsequent replace will arrive or what optimisations it’ll embrace, as CO has determined it’s now greatest to launch patches a bit much less often for bigger efficiency good points, as a substitute of pushing out a weekly replace.

CEO Mariina Hallikainen writes, “For the last few weeks, we’ve been focusing on performance improvements and bug fixes at a rapid pace. As we’re continuing to work on the improvements we’ll adjust the pace of the updates slightly so we won’t see a new patch every week going forward but will have a bit longer cadence between them. We have made it through the quicker fixes and we’re now digging into the ones that require a bit more work. The next patch is not yet scheduled as it has performance improvements pending that we absolutely want to include in it.”

Colossal Order have focused the next areas that they should enhance:

  • Efficiency enhancements – Including extra degree of element (LOD) fashions for belongings, including lacking LODs and bettering current ones to enhance GPU efficiency.
  • Efficiency enhancements –  CPU efficiency specializing in stutters and simulation efficiency (this can come after LOD enhancements).
  • Bug fixes – Round 100 reproducible points are presently being checked out, with one other 100 nonetheless being investigated.
  • Editor and Modding Assist – The modding Beta group is presently testing a map editor, with water placement, UI and extra nonetheless being labored on. Efficiency and bugs are of upper precedence proper now.

To elucidate the method, Hallikainen talked concerning the in-game Mail Service. They discovered that mail isn’t really being delivered to residents, corporations and cities providers due to bugs with the Publish Sorting Facility making it behave erratically, and that Publish Workplace vans appear to solely gather and never ship mail. These bugs have been recognized and are being mounted, with the system then being checked out to see if it requires rebalancing.

One other instance comes with Residents’ capacity to order housing, even when not related to town but. This implies rental agreements could possibly be taken out earlier than one thing has been totally constructed, however corporations might additionally provide them jobs earlier than they transfer in. Mixed, a would-be citizen could possibly be caught on the fringe of town unable to entry both dwelling or office, including load to the system till they time-out and are deleted.

All in all, it’s clear that Cities: Skylines 2 isn’t the place Colossal Order or the collection’ followers need it to be proper now. The staff admitted earlier than launch that efficiency was inferior to they wished it to be, however they and writer Paradox Interactive cast forward to get the sport out after which work to make speedy enhancements. The issue is that Cities: Skylines 2 goals to be a fair deeper simulation of a metropolis than the primary sport, with deep methods which can be interwoven and the power to comply with particular person residents all via their lives. This will increase the efficiency burden, which is simply exacerbated when issues like asset LODs aren’t as optimised as attainable.

All that stated, there’s an optimistic future for a sport that can have an extended future forward of it, very like the unique Cities: Skylines. In our Cities: Skylines 2 review, I stated, “The core city building is solid, a well-rounded new take on the city building genre that already covers a lot of bases, but has plenty of room for expansion and further ideas to come through to it. Sure, you might miss the creature comforts of old DLC and mods, but given time Cities: Skylines 2 will be a bigger and better city builder.”

Cities: Skylines 2 is out now on PC via Steam and the Microsoft Retailer (the place it’s obtainable through Xbox Sport Move). A PS5 and Xbox Sequence X|S launch is deliberate for 2024.

Supply: Colossal Order



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