Disputable PUBG Crate System Explained by Creator


The questionable container framework that was as of late reported by the designers of PlayerUnknown’s Battlegrounds has been made sense of shortly more detail in front of the Early Access Month 4 Update for the game. In his clarification to players, Brendan Greene uncovers what’s at the core of the impending container and key framework for Battlegrounds and why they’re deciding to carry these highlights out preceding the game being complete.

“The idea of testing, prior to full implementation, is at the heart of adding every new game feature in our game, and this includes the crate and key system which we believe will serve as the foundation of a healthy economy after launch. This is an economy that would and should benefit all players – both who are willing to pay and who are not willing to pay for vanity items. It is important that all our players are able to enjoy the various items that will be provided for customization, and it is even more crucial that we have a stable self-sustaining economy that maintains the value of the items you have purchased or gained,” as per maker Brendan Greene on Steam.

Green repeats that the case framework in PUBG is totally discretionary, and that the game will be “fully featured” notwithstanding. Or on the other hand all in all to the local area of the game “f*** you, we’re doing it anyway.”

There are many disputed matters in the new case and key framework for Battlegrounds. The first is that purchasing keys to open containers for arbitrary things is an enemy of shopper move that might actually push PUBG not too far off of Counter Strike soon. The way things are, players are at present partaking in a game that is still unpleasant around the edges in many spots and anxiously expecting highlights for it that would apparently have a higher need than what is basically further adaptation of the player-base.

PU Battlegrounds as of late posted the highest peak player count for a non-Valve game on Steam.

– This article was refreshed on March eighth, 2018

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