The Outlast Trials has obtained replace 3 with a brand new trial being added, new challenges, and the time restricted Halloween occasion Project Geister. There has additionally been a load of enhancements and fixes too. Chess has been added as a brand new minigame within the sleep room. Participant reporting instruments have been added too to assist make the expertise extra welcoming. The full patch notes for The Outlast Trials will be learn under.
The Outlast Trials replace 3 patch notes
New Program: Courthouse
- Two new storylines added! Full them by discovering the proof paperwork scattered contained in the Trials.
- New goal gameplay together with the acid bucket retrieval, lockbox puzzle rooms, and the introduction of a brand new goal enemy: the Scapegoat.
- Make the most of the Tracker to pinpoint the elusive Scapegoat, then make use of the Microwave Set off machine to… nicely, let’s simply say it’s not probably the most nice information for its mind! Ensure to maintain your eyes peeled to identify clues in your environment for assist maneuvering the map.
- Drill the Futterman: Individuals are not toys. Cease Mom Gooseberry from making a human Dr. Futterman. Situated in Enjoyable Park that includes Gooseberry
- Launch the Prisoners: Solely Murkoff arbitrates justice; free the convicts falsely imprisoned for his or her conspicuous guilt. Situated in Police Station that includes Coyle.
- Collect the Youngsters of God: An excessive amount of mother-love makes a weak youngster. Collect the youngsters and produce them to the priest for a extra strenuous training. Situated in Orphanage that includes Gooseberry.
Time-Restricted Halloween Occasion “Program Geister” – Till November seventeenth
All through this time it is possible for you to to play by way of choose Trial Packages with new variators:
- Hallucinations?: You see one thing! Is it the negative effects, trauma or one thing else?
- No Participant Names: Participant names are hidden. Complete immersion for everybody!
- Extra Imposters: Extra Imposters will likely be current within the Trial. Watch your again.
- Enraged Enemies: Enemies are on excessive alert! Watch out…
Introducing Weekly Packages
- Introducing Weekly Packages, which revolve round thematic Trials and MK-Challenges, delivering recent experiences.
- Some Weekly Packages current challenges; contemplate customizing your loadout to counter variators.
- Please word that Weekly Packages will likely be briefly halted in the course of the presence of Experimental Packages like Program Geister.
- The inaugural Weekly Program launches on November seventeenth.
- We’re excited to share that some Weekly Packages are experimental, and we eagerly welcome participant suggestions to assist us fine-tune and improve your expertise with this new sport mode. We will likely be making a suggestions chat for them in our 18+ Discord when the Weekly occasions launch!
Program X and Conclusion Replace
- Program X has been refreshed for all customers with a brand new set of Trials and MK-Challenges.
- Reagents who full the remedy could also be launched into a brand new worldwide battle.
- 2 new Legendary Outfits have been added for the reborn.
New Sleep Room Minigame: Chess
Different minigame adjustments:
- Now you can cheer in your fellow Reagents taking part in Arm Wrestling matches.
- The names of the World’s Finest Arm Wrestling gamers are proudly engraved on the desk.
- New ranking system to trace your efficiency in Arm Wrestling and Chess matches.
- Get pleasure from Arm Wrestling and Chess video games within the Cafeteria as nicely.
New System: Efficiency XP
- Participant will now obtain XP for his or her efficiency throughout Trials.
- Participant can earn as much as 1000xp based mostly on efficiency/actions throughout a Trial.
- First Time Completion XP have been adjusted:
- Trials now give 1000xp (was 1500xp)
- MK-Challenges now give 500xp (was 750xp)
This adjustment goals to reinforce the expertise and tackle the next eventualities:
- Earn XP based mostly in your contributions, even in the event you fail a Trial (“F” grade).
- Encourage replaying beforehand accomplished Trials.
- Penalize gamers for non-participation within the Trial.
- Respawning now restores 75% (was 100%).
- Reinstated the earlier 3 probabilities/respawns system.
- New merchandise: Respawn Capsules can now be present in a trial. (In solo solely)
- Respawn Capsules are additional probabilities permitting the participant to transcend the traditional 3 respawns.
- They will be present in some Syringe Packing containers and Secret Rooms.
Group Finder Adjustments
- Any Trial: You’ll be matched with gamers on the lookout for a gaggle (any Trial). Matchmaking time: Fast.
- Chosen Program: You’ll be matched with gamers all in favour of enjoying any Trial of the chosen Program. Matchmaking time: Average.
- Chosen Trial: You’ll be matched with gamers all in favour of enjoying the chosen Trial. Matchmaking time: Lengthy.
Gamers now have the flexibility to report gamers for misconduct, together with however not restricted to unhealthy habits, exploits, and hacks.
Applicable measures will likely be taken as wanted:
- Voice chat privileges could also be briefly revoked.
- Sport entry could also be briefly restricted.
- Therapy Stage cap raised to 56 (was 40).
- Added Tier 3 Prescriptions (Rx). 7 new prescriptions to accumulate. (Go to Barlow to buy)
- Added 6 new Amps. (go to Dorris to buy)
Barlow the pharmacist has new prescriptions out there to assist reagents of their therapies.
- Added Tier 3 Prescriptions (Rx):
- Stamina Restoration: Accelerated stamina restoration.
- Deep Breaths: Quicker restoration from exhaustion.
- Superior Regeneration: Well being regeneration initiates quicker.
- Revitalize: Totally restore well being when revived by way of syringes or respawns in solo.
- Projectile Bait: Throw a projectile at a hiding spot to disclose hidden enemies.
- Medic: Assist up and revive teammates quicker.
- Resistance: Break away quicker from traps and grappling enemies.
- All Tier 2 prescriptions are required to unlock Tier 3 class.
Dorris the shadowy dame has restocked its contraband stock with new amps.
- New Amps:
- Recycle: Consumed drugs bottles will turn into throwable gadgets.
- Battery Charger: The Evening Imaginative and prescient Battery progressively recharges when not in use.
- Surplus: Begin Trials with a random merchandise in your stock (drugs, antidote, bottle or brick).
- Lock Breaker: Throw a brick to interrupt open locked containers.
- Evening Crawler: Acquire an edge in darkness. Your crouched strolling velocity is enhanced, and your night time imaginative and prescient battery lasts longer.
- Final Likelihood: The final enemy strike reduces your well being to 1 HP as a substitute of inflicting loss of life.(As soon as each 5 minutes)
- Cover and Heal: Heal 1 bracket in the event you disguise shortly after being broken. Additionally begin well being regeneration instantly.
Engineer Noakes has recalibrated sure Rigs in his workshop after learning how Reagents have been using them.
- Blind Rig:
- Elevated deploy time to 5s (was 3s)
- With “Deploy Technique” improve: 4s (was 2s)
- Deployed mine lifetime is now limitless.
- Putting a brand new mine will now disable beforehand positioned mines.
- Stun Rig:
- Electrical Increase Improve: Replenish 50% of Evening Imaginative and prescient Battery as a substitute of 100%.
- Elevated stun length to 5s (was 3s).
- With “Extended Duration” improve: 8s (was 5s)
- The Screamer has undergone important adjustments. The stun impact has been eradicated, and gamers who’re topic to the scream will expertise a quick interval of confusion as a substitute. Moreover, each the detection vary and the world of impact vary have been decreased and fine-tuned.
- Enemies will exhibit elevated leniency of their pursuit, thereby diminishing the chance of them miraculously discovering your whereabouts once you try to evade detection by breaking visible contact with them.
- Barely diminished the AI’s sensitivity to footsteps.
- Elevated time between Pusher and Imposter can spawn from Monster Closets. ‘High Density’ variator is unaffected by this.
- Different varied AI enhancements and bug fixes.
- New stamina bar show setting out there in settings. (Off by default within the Commonplace Preset)
- Rig cooldown timer is now displayed on-screen when making an attempt to make use of the Rig that’s beneath cooldown.
- Rig icon now shows remaining time for the final 10s of the cooldown timer.
- Rig icon now shows a visible suggestions when cooldown timer ends and turn into prepared to make use of.
- A textual content suggestions is now displayed on-screen when the amp’s impact is activated.
- A textual content suggestions is now displayed on-screen for some Rig Improve results.
- Cell decorations: Chandelier renamed to Candelabra. (Because of participant ‘Ubergeek’)
- The Program Identify and Trial Identify are actually displayed within the Pause Menu.
- Participant’s Loadout is now displayed within the Pause Menu.
- Participant’s loadout is now displayed completely within the HUD whereas within the Sleep Room (not in Trials).
- Participant can immediately attain the Loadout display with a brand new hotkey whereas within the Sleep Room.
- The Terminal display now showcases the loadouts of all gamers.
- Revamped the Badges menu:
- Badges moved to its personal tab. (Entry from terminal)
- Participant should now declare badge rewards as soon as accomplished.
- Badges counter now show counter past “99” (as much as 999).
- Badge completion will now be displayed as a notification throughout gameplay.
- Added new Badges (non repeatable)
- Full the Examination of Program 1.
- Full the Examination of Program 2.
- Full the Examination of Program 3.
- Full the Examination of Program 4.
- Full the Examination of Program X.
- Up to date milestone of some badges:
- Gotta Go Quick is now 50 (was 100)
- Bullseye is now 50 (was 100)
- Bamboozle is now 50 (was 100)
- Set off Comfortable is now 50 (was 100)
- Anger Points is now 50 (was 100)
- Recharged (beforehand Increase Me Up) is now 50 (was 100)
- Downed However Not Useless (beforehand Step On Me Daddy) is now 50 (was 100)
- Revamped the Data menu:
- Eliminated Badges from the Data menu.
- Added Trials historical past (see your final 10 Trials outcomes).
- Rebalanced value of Launch Trophies (acquired after reaching a sure releases milestone).
- Choosing up an Proof Doc now leaves an opened doc on the pick-up location.
- This function permits gamers to ping the placement of the acquired doc to their teammates.
- Revamped the Proof Doc system: Gamers will now purchase a randomly chosen doc from the pool of uncollected paperwork, slightly than drawing from your entire doc set at random. This adjustment is designed to reinforce gamers’ skill to finish all storylines, making the method extra easy and manageable.
- All gamers can now freely enter any cell within the Sleep Room with none restriction.
- Beforehand, gamers encountered an invisible barrier on the entrance of different participant cells.
- Legendary Outfits are actually rewarded after finishing the Launch Protocol as a substitute of finishing Program X.
- New visible suggestions is displayed over NPCs icons within the Sleep Room once they want consideration from participant.
- An icon/marker is now displayed on the Sleep Room officer when participant has sufficient Launch Tokens.
- Added Gamepad format choice display (extra layouts will likely be added sooner or later).
- It’s now potential to vary the Toggle Run choice independantly between mouse/keyboard and gamepad.
- Gamers will now preserve the advantage of Well being/Stamina/Battery Boosters at some stage in the Trial, and never lose the profit after being killed.
- Added new textual content notifications when consuming a Well being/Stamina/Battery Booster.
- Added visible suggestions on battery bar when beneath the impact of the Battery Booster.
- Added visible suggestions on stamina bar when beneath the impact of the Stamina Booster.
- Quest gadgets (keys, tickets, and so on.) are actually displayed subsequent to the participant’s identify (over the top show).
- Added a brand new setting to show off head bouncing.
- Added a brand new “low pass filter on high frequency audio (tinnitus)” setting.
- Elevated quantity of batteries and medicines in all Trials.
- Fastened navigation points/bugs in Trials.
- Fastened a difficulty the place menu prompts have been typically not working accurately.
- Fastened a difficulty the place participant may typically fall out of the map when exiting the Shuttle.
- Fastened a difficulty the place participant may typically get caught within the Pause Menu.
- Fastened a difficulty the place it was not potential for customers to map an motion on the center mouse button.
- Fastened a difficulty the place it was typically tough to revive a teammate close to interactibles objects (ex: doorways)
- Fastened points with participant shadows and participant reflexions.
- Solo: Gamers will now respawn with activated night time imaginative and prescient if the respawn level is in a darkish zone.
Supply: Red Barrels