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PSVR 2 Game Dev is ‘Happy’ About It Not Being Backwards Compatible


PSVR 2 won’t be backwards appropriate with PSVR video games, and whereas this has upset plenty of gamers, one developer, specifically, is pleased about this. Mark MacDonald, producer on the developer behind Tetris Impact: Linked and Rez Infinite, says it is because it provides the staff “the excuse we needed to go back and do a full PS5 version.”

Why PSVR 2 not being backwards appropriate isn’t at all times a foul factor

Whereas it looks like an odd take, McDonald defined to GamesIndustry.biz how the staff at Improve is utilizing the shortage of backwards compatibility as a chance to enhance their video games prepared for his or her debut on PSVR 2:

The superior factor is that it’s type of the excuse we wanted to return and do a full PS5 model. We’re actually excited as a result of ‘superficial’ issues like decision and framerate actually matter in video games like Tetris Impact: Linked and Rez Infinite, the place sound and visuals sync and the crispness of it are extraordinarily essential and a giant a part of the expertise.

Tetris Impact: Linked and Rez Infinite aren’t the one video games that will probably be altered for their PSVR 2 debut. Moss and Moss Ebook II will each be getting controller changes to account for the lack of the lightbar from the DualShock 4 controller. Tune within the Smoke and Pistol Whip can even be making use of the brand new Sense controllers. The draw back is that a number of of those video games will not have a free or discounted upgrade path.





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