
Horizon Forbidden West DLC
Guerrilla Games has sent another Horizon Forbidden West update on PS4 and PS5. Loaded with many fixes, the Killzone studio keeps on cleaning its monster open world PlayStation select numerous weeks after its unique launch.
Many of the game fixes illustrated underneath tackle mission explicit bugs the player local area has hailed. It’s suggested that you download Horizon Forbidden West update 1.13 as it likewise further develops execution and stability.
In our Horizon Forbidden West review, we scored the most recent Sony selective a 9/10, making it one of the most mind-blowing PS5 games to date. In addition to the fact that it is a specialized exhibit on both PS4 and PS5 (see our technical comparison) the continuation likewise flexes a significantly better spotlight on characters while shrewdly reshuffling various interactivity elements.
Horizon Forbidden West Update 1.13 Patch Notes | May 5, 2022
FIXES AND IMPROVEMENTS
Main Quests
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Fixed an issue with Main Quest “Reach for the Stars” where movement didn’t refresh subsequent to restarting the “Clear the rubble with the pullcaster” objective.
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Fixed an issue with Main Quest “To the Brink” where Belna could now and again not produce after objective “Clear the Daunt: Kill the Machines”.
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Fixed an issue with Main Quest “Death’s Door” where movement is obstructed in the wake of utilizing a “Leaplasher Spark Coil” in an overhaul before the “Gather Resources for the Igniter” objective is active.
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Fixed different issues with Main Quest “Singularity” where unforeseen person conduct could prompt movement blockers.
Side Quests
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Fixed an issue with Side Quest “The Bristlebacks” where movement didn’t refresh subsequent to looking at the Bristleback cadaver preceding conversing with the Carja Magistrate.
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Fixed an issue with Side Quest “The Bristlebacks” where movement may be hindered because of goal “Kill the Bristlebacks” not refreshing in the mine.
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Fixed an issue with Side Quest “Drowned Hopes” where the movement is impeded if utilizing a backup way to go to get to the pryable rocks.
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Fixed an issue with Side Quest “Lofty Ambitions” where the Stormbird could stall out in the landscape, hindering progression.
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Fixed an issue with Side Quest “Lofty Ambitions” where the shipper Abadund won’t have his brief after journey completion.
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Fixed an issue with Side Quest “Signal Spike” where movement didn’t refresh due to connecting with NPCs in Side Quest “The Wound in the Sand”.
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Fixed an issue with Side Quest “Signal Spike” where Aloy can get stuck submerged during the “Go to the Source of the Signal” objective.
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Fixed an issue with Side Quest “A Soldier’s March” where objective “Scan for Penttoh’s Tracks” won’t set off assuming players show up on a Sunwing close by marker for objective “Climb the Mountain”.
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Fixed an issue with Side Quest “A Soldier’s March” where objective “Kill the Frostclaw” couldn’t refresh and impede progression.
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Fixed numerous issues with Side Quest “The Blood Choke” where Atekka could stall out or disappear.
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Fixed different issues with Side Quest “In the Fog” where movement didn’t refresh in the wake of killing the Clawstrider.
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Fixed an issue with Side Quest “In the Fog” where movement didn’t refresh subsequent to following Garokkah to the Memorial with cautioned machines.
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Fixed an issue with Side Quest “Forbidden Legacy” where movement didn’t refresh because of Alva being lethargic on the “Follow Alva to the Atbay Headquarters” objective.
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Fixed an issue with Side Quest “Forbidden Legacy” where a hole between two structures was obstructing progression.
World Activities
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Fixed an issue in Cauldron IOTA where the goal “Override the Tallneck” couldn’t refresh on completion.
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Fixed an issue in Cauldron CHI where superseded machines could act threatening towards Aloy.
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Fixed an issue in Contracts “Property Retrieval” where movement was obstructed after reloading the action with all Relics found.
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Fixed an issue in Contracts “Alarm Antennas” where the goal couldn’t refresh assuming Aloy has three Antennas prior to finishing the “Gather Scrounger Alarm Antennas” objective.
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Fixed an issue in Contracts “Rollerback Salvage” where an extra Shellsnapper could spawn.
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Fixed an issue in Rebel Camp “Breached Rock” where movement is impeded while killing Rebel pioneer before objective “Enter the Bunker” is complete.
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Fixed an issue in Melee Pits where NPCs could wear some unacceptable armor.
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Fixed an issue where Aloy could stall out close to the entry of Arrowhand.
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Fixed an issue in Black Box: Isle of Spires where the sign will stay dynamic subsequent to getting the box.
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Fixed an issue in Signal Tower where a few players had an issue getting Signal Lens.
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Fixed an issue where stacking a save with recently followed things as occupations would prompt a crash.
Machines
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Fixed an issue where the Tideripper could get its Water Hose Sweep assault interrupted.
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Fixed an issue where machines couldn’t respond to a dead ally.
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Added Apex Grimhorn generate focuses beyond missions.
UI/UX
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Fixed symbols for numerous Coils and Weaves.
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Fixed more Metal Flowers symbols staying on the map.
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Fixed Silent Strikes being included two times in the Combat Statistics menu.
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Fixed various creases on the World Map.
Performance and Stability
Other
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Fixed an issue where Aloy’s shadow may be diminished while scuffle going after or utilizing her Focus.
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Fixed an issue where “Fiberzest” and “Vigorstem” can not be gotten after the pocket is full.
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Fixed numerous places where “Install Vine Cutter Module” Icons were not appearing.
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Multiple sound fixes and improvements.
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Multiple fixes to Aloy’s animations.
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Multiple restriction and captions fixes and improvements.
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Multiple fixes to controls
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Multiple fixes and upgrades to body and facial activitys in cinematics.
Are you yet to play Horizon Forbidden West? Or then again are you maybe waiting for one of Sony’s other significant special features coming to the PS5 this year?
Source: Reddit
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