Suicide Squad Game Teases Tons of Customization for Characters

Suicide Squad: Kill the Justice League will help “hundreds” of construct combos throughout 4 characters at launch, based on sport director Axel Rydby. Rocksteady Studios additionally pledged sturdy post-launch help, and teased a “huge” endgame.

Suicide Squad characters and customization designed round participant alternative and freedom

Over on Suicide Squad’s Discord, Rydby mentioned that participant alternative and freedom is likely one of the sport’s core philosophies, and the builders need gamers to “make each character your own.”

“At launch, we’re looking at hundreds of possible combinations and permutations for builds across our four characters, and this is something we’re adding A LOT to in post launch,” Rydby added. “We’re not supposed to talk about that today though, but I’m really excited for you all to see the cool stuff we’ve got cooking.”

Elsewhere on Discord, Rydby said that Suicide Squad comes with a “huge” endgame that encourages gamers to grasp their character. “Our core philosophy for endgame was, essentially, mastery,” he wrote. “Mastery of your character, traversal, talents, enemy types, mission mechanics and, of course, your choice of build.”

Individually in an interview with Play Magazine (issue 36), Rocksteady mentioned that Suicide Squad is “easily” the studio’s “biggest game story-wise.” Following a delay, the title will launch on February 2.

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