Hello out there in PlayStation-land! This is Chris Kohler — I’m Editorial Director at Digital Eclipse, co-engineer of the forthcoming Teenage Mutant Ninja Turtles: The Cowabunga Collection. We’re energized for the impending arrival of a milestone assortment containing 13 exemplary Konami TMNT games delivered during the 80s and 90s for home control center, portables, and the arcade.
With each of the 13 games remembered for the Cowabunga Collection, you can see the change of TMNT games unfurl before your eyes. Today, we figured it would be enjoyable to take a gander at the development of two pillars of the Turtles games — Shredder’s dependable however hapless hooligans, Bebop and Rocksteady.
Teenage Mutant Ninja Turtles (8-bit)
You experience the pair from the get-go in the primary TMNT home game. Bebop is the game’s most memorable smaller than usual chief, going after you in a confined sewer hall. While this battle is going on, Rocksteady stands monitor over April O’Neil. In the event that you contact Rocksteady, he will cause harm to you — it’s basically impossible to beat him currently, simply focus on Bebop. Bebop doesn’t discharge a weapon; he simply attempts to smash you! Toward the finish of stage 1, you have the opportunity to take on Rocksteady and his dependable assault rifle. At the point when you assume you have an advantage, Shredder appears and captures April yet again!
Teenage Mutant Ninja Turtles The Arcade Game (Arcade/8-bit)
Rocksteady is the primary manager you take on in the exemplary four-player experience. Again with an automatic rifle, he shoot corner to corner to rebuff you for doing too many leap kicks. Bebop appears toward the finish of the following stage, pressing a Ripple Laser weapon. What’s more, as though that weren’t sufficient, Bebop and Rocksteady appear together toward the finish of stage four!
Don’t let these two hooligans get you down, we have a scope of supportive choices that will beat them, including Rewind, Save/Load anyplace, and a custom Watch Mode that allows you to see a playthrough of each game and bounce in any opportunity to begin playing.
Teenage Mutant Ninja Turtles: Fall of the Foot Clan (Handheld)
In the fearsome foursome’s most memorable compact experience, Bebop and Rocksteady are outfitted with their equivalent stunts in the Ripple Laser and automatic rifle. Luckily, in this form, you can thump down their shots with a very much planned assault, making these changed troublemakers two or three weaklings. (Look at Bebop’s ridiculous harm liveliness in the first plan document!)
Teenage Mutant Ninja Turtles II: Back From The Sewers (Handheld)
Rocksteady doesn’t battle fair when you experience him in this convenient spin-off, bringing in a lot of Foot Soldiers to drop window boxes on top of your head. Fake indeed!
Back From The Sewers is a remarkable blend of side-looking over and three-quarter-view activity; the Rocksteady battle happens in side-scroll mode while the Bebop battle later is in the three-quarter view.
Teenage Mutant Ninja Turtles III: The Manhattan Project (8-bit)
An 8-cycle work of art, with lots of stages and numerous imaginative supervisors, you see Bebop and Rocksteady start to get somewhat more innovative with their ambushes. Rocksteady rises up out of the Key West surf shooting a lance fishing weapon. (Whoops, did we intrude on his vacation?)
Meanwhile, Bebop goes ludicrous with a regrettable hindrance joined to his head that he swings around with his neck muscles prior to sending off at you. Did he plan this himself? Might it be said that he is alright? Has anyone monitored Bebop lately?
Teenage Mutant Ninja Turtles IV: Turtles In Time (16-bit)
Although Bebop and Rocksteady didn’t show up in that frame of mind In Time arcade game, the pair is in the extended 16-bit variant as the managers of the privateer transport level, “A.D. 1530: Skull And Crossbones.”
Since this is ye days of yore, they are wearing rich luxury, and Captain Rocksteady assaults with an exquisite epee, while stern swabbin’ mariner Bebop attempts to tame you with his whip.
Teenage Mutant Ninja Turtles: The Hyperstone Heist (16-bit)
Rocksteady without Bebop? That is Peanut margarine without chocolate! Pizza without cheddar! Yet, it’s valid, this experience is the main time in the Collection Rocksteady and the solid automatic weapon appear as a supervisor without his best pal.
Do Your Own Research!
On this outing through Turtle times past, we’ve seen some never-before-seen plan reports from the Konami files and an impression how these unbelievable games were made. Need to see more? At the point when you load up the Cowabunga Collection, you’ll have the option to plunge into the Turtles’ Lair and dig through many pages, with privileged insights around each corner!
Teenage Mutant Ninja Turtles: The Cowabunga Collection hits PlayStation 5 and PlayStation 4 genuine soon. We realize the holding up is hard as shell… yet it’ll be worth it!