Amnesia: The Bunker 1.15 replace fixes extra points

Amnesia: The Bunker has been up to date to model 1.15, making it the second replace for the sport. This second replace focuses on some extra crash points, similar to one associated to pathfinding, gadgets being misplaced or not correct interactable in several ranges, and points the place an enemy gained’t react to the participant or will T-pose. You possibly can learn the complete patch notes for Amnesia: The Bunker 1.15 beneath, however watch out for spoilers.

Amnesia: The Bunker 1.15 replace notes

Bug Fixes:

  • Mounted a crash associated to pathfinding.
  • Mounted a problem the place the important thing to the communications room in Troopers Quarters couldn’t be discovered.
  • Resolved an issue the place interactions had been disabled after turning off the generator.
  • Mounted a problem the place the mixture lock interplay would break with sure keybindings.
  • Addressed a problem the place gamers had been unable to climb down the ladder gap within the Pillbox if a prop was thrown into it.
  • Mounted a bug the place the rabbit merchandise could be completely misplaced if thrown into one other map in a switch space.
  • Mounted problem the place corpses couldn’t be burned at low framerates, particularly in Upkeep. This could hopefully repair the problem the place some gamers had hassle triggering the “Roastmaster” achievement.
  • Mounted a problem the place you may work together with the cell management buttons outdoors the Warden’s Workplace when climbing a prop.
  • Gamers can now work together with issues whereas the shotgun outro animation is taking part in.
  • Mounted a problem the place the pocket watch wouldn’t sync correctly with the generator.
  • Addressed a problem the place the save lamp within the Tunnels was generally not lit upon coming into the map.
  • Mounted a bug the place the Shotgunner would enter T-pose upon demise.
  • Mounted a problem the place the Shotgunner wouldn’t react to the participant’s actions.
  • Resolved an exploit the place gamers may purchase two shotguns by throwing a molotov on the Shotgunner’s corpse.
  • Made positive the Shotgunner demise stinger sound impact performs accurately.
  • Ensured that the “Improviser” achievement doesn’t set off when the Shotgunner breaks a door.
  • Allowed the Stalker to spawn earlier on consecutive playthroughs.
  • Mounted spacing between merchandise prompts within the stock when combining gadgets with a gamepad.
  • Addressed a digicam rotation problem when leaning with the sway impact energetic.
  • Enabled the breakability of the picket field blocking the door subsequent to Administration.
  • Resolved a problem the place the interplay trace would pop up previous to the get up sequence within the Hub.
  • Mounted so the picket stool has correct break results.
  • Added spotlight impact and icon indication within the backside proper nook when aiming on the rabbit merchandise.
  • Lowered the noise made by sticks rolling round within the Tunnels.
  • Mounted problem the place a rat may block the participant from exiting a wardrobe.
  • Added sound results to the pocket watch click on animation.
  • Mounted sound occlusion points in Troopers Quarters.
  • Added sound results to the torch ignite animation.
  • Made positive the gamepad preset enter in most important menu can’t be triggered by pointing at it with mouse and urgent a gamepad button, mounted not with the ability to begin a modded map instantly from the command line

Up to date Editors:

  • Mounted invisible rigged entities, which additionally made them not possible to pick out by clicking (LevelEditor)
  • Mounted crash when going up a listing within the texture browser (All editors)
  • Mounted texture decal and undergrowth space saving (LevelEditor)
  • Mounted sound browser not searching for banks in mod directories (LevelEditor / ModelEditor / ParticleEditor)
  • Mounted preliminary window measurement (MaterialEditor)

Supply: Frictional Games 

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