Avatar: Frontiers of Pandora will get 40 FPS efficiency mode on PS5 and Xbox Series X|S

Ubisoft has launch Avatar: Frontiers of Pandora replace 3.2, bringing with it a 40 FPS efficiency mode for PS5 and Xbox Series X|S. A possible draw back to the replace on PC is the removing of AMD FSR 3 help, whereas Ubisoft work to repair artifacting points with FSR 3 Body Technology.

Usually solely seen in PS5 unique video games like Marvel’s Spider-Man 2, 40 FPS modes are an ideal midway home between 30 FPS high quality modes and 60 FPS efficiency modes. Nevertheless, utilizing them requires having a TV or monitor that helps 120Hz gaming and/or VRR, to make sure that frames will be delivered at common intervals.

The advantages to 40 FPS vary from rising the smoothness of a sport, to bettering the responsiveness by way of the lowered time between frames from 33ms to 25ms, however does so whereas being nowhere close to as taxing as a 60 FPS or greater body fee. This in flip permits builders to protect lots of fancy graphical results (similar to ray traced shadows or reflections), and preserve the underlying decision excessive – clearly dynamic resolutions are at play right here.

Per Digital Foundry’s evaluation of the sport at launch, Frontiers of Pandora’s 30 FPS high quality mode runs at between 1296p and 1800p, whereas the 60 FPS efficiency mode dropped to 864p and 1260p, each then being upscaled utilizing AMD’s FSR 2. The 40 FPS mode ought to hew nearer to the standard mode in lots of methods. Even Xbox Series S now has a 40 FPS possibility, when it solely had 30 FPS at launch.

PC gamers get a brand new possibility for upscaling with Intel XeSS Tremendous Sampling, however AMD FSR 3 help has been rolled again due to artifacts whereas utilizing Body Technology.

Right here’s the complete Avatar: Frontiers of Pandora replace 3.2 patch notes:


  • PS5 – 2.4 GB
  • Xbox Series X/S – 3.1 GB
  • PC – 3 GB


  • [Xbox Series X/S, PS5] Added a 40 FPS mode.
  • [PC] Enabled Intel XeSS Tremendous Sampling.


  • Added Quick Journey choice to Analysis Station Alpha.
  • Controller re-mapping not resets on sport restart.
  • Fastened varied crashes.
  • Fastened a number of misspellings.
  • Fastened some voice strains overlapping throughout dialogue.


  • [PC] AMD FSR3 has been quickly rolled again.
  • Dev Be aware: To stop visible artifacts impacting the interpolation output of FSR3 Body Technology we’ve determined to roll again to the beforehand used model of FSR3. Regardless of this rollback, we’ve determined to maintain sure enhancements that we launched with the upgraded model, similar to enhancements to UI composition when utilizing Body Technology.


  • [Main Quest – Shadows of the Past] Fastened a problem that may stop the search from updating when completed in co-op.


  • [All Platforms] Rescued Resistance human characters not seem again within the Resistance HQ with a masks on.
  • [All Platforms] Some NPCs not grow to be invisible when on the fringe of the Participant’s imaginative and prescient.

We beloved Avatar: Frontiers of Pandora when it launched late final 12 months. In our review, Dom mentioned, “Avatar: Frontiers of Pandora is an astonishing achievement, with exquisite visuals and a remarkable balance between pacifism and action. This is an enthralling alien world that plays host to a unique FPS.”

Supply: Ubisoft

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