Colossal Order and Paradox have confirmed that the console variations of Cities: Skylines 2 will gave entry to mods, similar to the PC model. The in sport editor for the sport is not going to be obtainable proper on the PC launch of Cities: Skylines 2, however will launch quickly after with some mods already obtainable for gamers to attempt.
Paradox Mods would be the official mod platform for Cities: Skylines 2, permitting console gamers to entry the asset mods within the library. There may be acknowledgement that their may very well be issues to study as the method takes place, however sources have been dedicated to permit for the introduction of Paradox Mods to be clean.
There has additionally been dialogue of efficiency for Cities Skylines 2, with considerations being addressed. In a discussion board publish, the crew stated, “Cities: Skylines II is a next-gen title, and naturally, it demands certain hardware requirements. With that said, while our team has worked tirelessly to deliver the best experience possible, we have not achieved the benchmark we targeted.
In light of this, we still think for the long-term of the project, releasing now is the best way forward. We are proud of the unique gameplay and features in Cities: Skylines II, and we genuinely believe that it offers a great experience that you will enjoy.We will continually improve the game over the coming months, but we also want to manage expectations on performance for the coming release. Our ambition is for Cities: Skylines II to be enjoyed by as many players as possible, and we’re committed to ensuring it reaches its full potential. Thanks for your understanding and continuous support. We’re lucky to have a community as passionate and dedicated as you.”
The PS5 and Xbox Series X|S editions of Cities: Skylines was delayed until Spring 2024 final month. because the crew wants extra time to deliver these editions as much as par with the PC model. The PC model of Cities Skylines 2 will launch on October twenty fourth.
Supply: Paradox Plaza forum