Dead Island 2 growth SoLA is out now – see the replace #5 patch notes right here

Dead Island 2 – SoLA, the second large story growth for the zombie bashing sequel, is out now, taking gamers to a Californian music pageant to battle but extra hordes of the undead.

The SoLA music pageant was sadly constructed on “ancient ground”, which implies there’s doubtlessly an much more supernatural twist to the already outlandish zombie virus that has ravaged LA. Now you’ll be combating zombies within the glammed up setting of a music pageant, with a psychadelic beat pumping out from the plethora of loud audio system across the website – the Beat of the Autophage is seemingly chargeable for pageant goers’ trnsformations.

There’s some contemporary malevolence right here so that you can seek out and put an finish to. New enemies resembling The Whipper and Clotter will combine up the acquainted shut quarters first individual fight of the sport, and also you’ll have a brand new Ripper – a baseball bat with a round noticed on it – and Sawblade Launcher to assist rip and tear.

SoLA is the second DLC for Dead Island 2 within the two-part growth move, following on from Haus in November, which delved right into a “surreal, psycho-horror dreamscape” of a billionaire’s techno-death cult. This could possibly be the top of the content material updates for Dead Island 2, which was a solid success after years and years of development at multiple studios. Will Dambuster now get to work on Dead Island 3? That feels fairly seemingly.

Alongside the growth is Replace #5 for Dead Island 2, with some high quality of life enhancements, bugs zapped and a few ability tweaks. Right here’s the patch notes:


  • Fastened Out of Reminiscence crashes on Gen 8 consoles [PS4, Xbox One]
  • Applied a wide range of fixes for crashes and to additional enhance stability
  • Fastened a problem the place the ‘Legendary’ problem might not mark as full upon fulfilling necessities
  • Fastened a problem the place the ‘Ooh Shiny’ Achievement might not unlock upon fulfilling necessities
  • The ‘Heavy Hitter’ ability card will now accurately improve the gamers heavy assault harm
  • The ‘Big Shot’ weapon will now correctly activate on hit/kill perks and ability playing cards
  • Unusual elemental mods harm has been barely elevated
  • Fastened a problem with ‘Rallying Cry’ exhibiting the unsuitable buff icon to shoppers
  • Balanced the harm output of the ‘Ground Pound’ & ‘Quake’ combo
  • Balanced the harm output of the ‘Dash Strike’ & ‘Hammer Fist’ combo


Fastened a tough lock brought on by saving and quitting twice through the ‘Dinner Date’ quest

In our Dead Island 2 assessment, I mentioned, “Dead Island 2 does a great job of reanimating this dormant zombie-battling series, with the gore-filled combat and excessive weaponry that goes well with the oversaturated LA setting. It’s an enjoyable romp, but at the same time, ironically feels like it’s playing it safe.”

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