Gollum builders apologise for recreation launch, promise patches and enhancements

Daedalic Leisure, the studio behind The Lord of the Rings: Gollum, has issued an announcement apologising for the sport’s launch points and pledging to launch patches and make vital enhancements.

The Lord of the Rings: Gollum launched yesterday to a merely staggeringly destructive response, the sport receiving the lowest metacritic aggregate ratings of the 12 months because it was extensively panned for each mediocre recreation design and closely criticised for game-breaking bugs that within the case of a variety of reviewers (ourselves included), made the sport unattainable or close to unattainable to finish.

The corporate’s Twitter image apology reads:

Pricey Gamers,

We want to sincerely apologize for the underwhelming expertise lots of you’ve got had with The Lord of Ring: Gollum upon its launch. We acknowledge and deeply remorse that the sport didn’t meet the expectations we set for ourselves or for our devoted neighborhood. Please settle for our honest apologies for any disappointment this will likely have brought about.

Our objective as a studio, and as passionate The Lord of the Rings followers, has all the time been to inform a compelling and immersive story-driven journey. Crafting a narrative with Center-earth as our playground has been the best honor – and the largest problem we’ve got confronted thus far.

At Daedalic, we perceive {that a} recreation’s success depends on the enjoyment and satisfaction of its gamers. We genuinely worth your suggestions and have been actively listening to your voices, studying your feedback, and analyzing the constructive criticism and solutions you’ve got supplied.

Our growth workforce has been working diligently to handle the bugs and technical points lots of you skilled. We’re dedicated to offering you with patches that may permit you to benefit from the recreation to its fullest potential.

As soon as once more, we deeply apologize for any inconvenience brought about, and we recognize your understanding throughout this time. We are going to proceed to maintain you up to date on our progress and supply clear communication relating to the upcoming patches and enhancements. Your ardour and dedication as gamers have been the driving power behind our willpower to make issues proper.

Thanks to your assist,

Gollum Apology

In a separate assertion to Eurogamer, they promised updates and patches to handle points, the primary replace coming as quickly as tomorrow.

To say that Gollum’s launch has been a disappointment is an understatement. The Lord of the Rings: Gollum was announced in 2019, anticipated to be an early launch in the course of the then next-generation console period. In mid-2020, it was handed a 2021 launch window, however that slipped to 2022, then September 2022, earlier than being delayed for “a few months” to what ended up being May 2023. Evidently it completely wanted to be delayed additional, even when purely to resolve the technical points which have plagued it by way of the evaluate course of and with the day one patch put in.

In our Gollum review, Gamoc confronted loads of crash bugs on PS5 – one explicit problem was to do with hair physics – however worse and in the end most damning of all have been the game-breaking development bugs that, in the end, prevented him from progressing previous the midway level within the recreation.

I do really feel for the builders who’ve labored on the sport for the previous a number of years, solely to must launch the sport within the state it’s at present in, and to have to indicate up for work with this hanging over you. I’ve little question that the story of its launch will emerge in time, however I hope that as a workforce they will make vital sufficient enhancements in order that, even when the sport design has weaknesses and flaws of its personal, they will restore a bit of satisfaction to their work.

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